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Senior Technical Artist - AI & Creative Automation

Creative Technologist — On-site / Hybrid Today
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We’re looking for a Senior Technical Artist - AI & Creative Automation to help shape how AI is used across our creative production teams.
This role sits at the intersection of art, engineering, AI, and production . It is for someone who can recognize what great creative work looks like and build reliable systems that help teams create, evaluate, refine, and deliver that work at scale.
You’ll design and ship AI-powered tools, agents, automation, and production workflows used across our mobile games. You’ll work closely with artists, designers, animators, developers, and other technical partners to identify high-impact problems, prototype solutions quickly, and turn the best ideas into dependable production systems.
We’re looking for someone with exceptional artistic judgment, strong technical depth, and a practical understanding of modern AI . You understand how artists think and make creative decisions, and you can translate that understanding into tools and systems that preserve creative intent while increasing speed, quality, consistency, and team capability.
You should be curious about emerging technologies, but practical about what belongs in production. You know how to evaluate whether AI is actually the right solution, when conventional automation is better, and where human creative judgment must remain part of the process.
You’ll own your work from the first experiment through deployment, adoption, measurement, and ongoing improvement.

Show Us What You’ve Built
We want to see both your creative judgment and technical thinking .
Alongside your CV, please share a portfolio and two or three relevant projects . These might include production tools, AI agents, automated workflows, creative applications, model pipelines, custom integrations, or other systems you have built.
For each project, please tell us:
What problem were you solving?
What did you personally design or build?
What did the final output or workflow look like?
How did it improve the work or production process?
We’re especially interested in projects that moved beyond experimentation and were used by real people in production.
Demos, workflow breakdowns, before-and-after examples, architecture diagrams, code samples, evaluation approaches, and examples of real production use are all welcome.
Requirements
Artistic Skills & Creative Production
Professional experience in art, graphic design, animation, motion graphics, VFX, technical art, game art, or a closely related visual discipline .
Strong foundations in composition, color, lighting, perspective, visual hierarchy, and storytelling.
Practical experience with creative tools such as Photoshop, Illustrator, After Effects, Blender, Maya, or equivalent applications .
Ability to translate art direction into repeatable systems while preserving character identity, visual style, and brand guidelines.
Strong understanding of creative production pipelines, including ideation, feedback, revisions, delivery, integration, and technical constraints.
Programming & Technical Development
Strong practical skills in Python for automation, tooling, AI integration, and production workflows.
Experience building tools, services, integrations, or applications using modern development technologies.
Strong API integration skills, including asynchronous jobs, batch processing, structured outputs, retries, and failure handling.
Working knowledge of deploying and maintaining applications, including hosting, authentication, logging, monitoring, and troubleshooting.
Comfortable with Git, GitHub, open-source repositories, dependency management, and shared production codebases .
Ability to understand, review, debug, and maintain the code you ship, including code developed with AI assistance.
AI Models, Agents & Automation
Proven experience building AI-powered tools, agents, automations, or workflows used in real production .
Experience with agentic systems that use tools and APIs, manage multi-step tasks, validate results, and recover from failures.
Strong hands-on experience with generative image and multimodal AI workflows , with video and/or audio experience being valuable.
Ability to evaluate and switch between commercial APIs, hosted services, and open-source models based on production needs.
Strong understanding of prompt and context design, structured outputs, tool use, routing, validation, and failure handling.
Experience creating repeatable AI evaluation and benchmarking processes .
Familiarity with open-source AI ecosystems and node-based generative workflows such as ComfyUI or equivalent systems .
Proficiency with AI-assisted development tools such as OpenAI Codex, Claude Code, or equivalent systems , while maintaining ownership of code quality and technical decisions.
Experience & Ownership
Typically 5+ years of relevant experience across technical art, creative technology, production tooling, software development for creative teams, or adjacent disciplines.
Substantial recent experience applying AI and automation to creative or production workflows.
A track record of taking ambiguous problems from exploration through prototype, deployment, adoption, and support.
Evidence that you have built systems used by teams , not only personal tools or experiments.
Ability to balance experimentation with production reliability and know when a workflow is ready to scale.
Strong communication skills across creative, technical, production, and non-technical teams.
Exceptional candidates with less traditional tenure but strong evidence of production-scale impact, technical depth, artistic judgment, and ownership are encouraged to apply.
Nice to Have
You do not need to have every item below.
Strong JavaScript/TypeScript experience, including Node.js and/or modern frontend development.
Experience creating plugins, extensions, or automation for tools such as Photoshop, After Effects, Blender, Maya, Unity, or similar applications.
Experience with Unity scripting or game-engine pipeline development .
Experience fine-tuning, adapting, or customizing generative models.
Experience running GPU-based AI workloads or local/self-hosted models.
Experience with generative video, animation, voice, music, or audio pipelines.
Experience with cloud infrastructure, containers, model serving, queues, or scalable inference systems.
Experience working in mobile games, live-service games, or high-volume creative production environments.
Benefits
Why This Role Is Different
You’ll build production tools used by a team of 30+ creatives across six live games .
You’ll have the ownership to rethink workflows from the ground up and see successful ideas become part of everyday production.
You’ll work directly across art, engineering, AI, and production .
You’ll solve real production challenges with direct feedback from the people using what you build.
You’ll help shape how we use AI as a creative organization—from the technologies we adopt to the standards and responsible practices behind them.
Your success will be measured by production impact , not simply by the number of prototypes you create.
What Success Looks Like
Within your first year, we expect you to have:
Shipped AI-powered or automated workflows that are actively used in production.
Reduced meaningful production bottlenecks or repetitive creative work.
Demonstrated measurable improvements in speed, quality, consistency, cost, or team capability.
Established reusable systems or approaches that can scale across multiple teams, games, or creative disciplines.

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